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Sims 4 expansions wiki
Sims 4 expansions wiki










While fundamentally similar to its predecessor, this sequel saw a significant amount of improvements like improved graphics, more facilities and more mini-games. An NES version of the game was worked on nearly to completion, but was canceled for unknown reasons.Ī sequel was eventually released in 1993, titled SimCity 2000. Wright is wholly owned by Nintendo and is not allowed to reappear in any future titles without permission. Wright, who acted as a tutorial character and introduced new game mechanics as necessary. This game introduced an original character named Dr. A particularly notable port is the version for the Super Nintendo Entertainment System video version (simply called SimCity). The continued success is often attributed to its myriad of ports of just about every major game console and computer. The game continued to sell for years afterwards and continued to receive accolades for aging very well as a game and as a simulation, with many proclaiming it as one of the most important video games of all time. The game was a critical and financial success, with particular praise given to its inventive gameplay, slick presentation and being an early example of a "Simulation" game. Commodore Amiga and Apple Macintosh versions of the game were also created around this time and were released first, with the Commodore 64 version releasing later. Fed up with waiting for a publisher, Will and his friend Jeff Braun created their own in 1987, named Maxis.

sims 4 expansions wiki sims 4 expansions wiki

This game, initially titled Micropolis before being changed to SimCity, was created in 1985 for Commodore 64, but went unreleased for years as every publisher turned the project down for being too complicated for the average consumer. He combined this desire with his fascination with urban planning to create a game based on creating and managing a city. While working as a software developer for other companies, Will Wright showed a passion for level editors and wanted to create a game based entirely on the player creating their game with a level editor.












Sims 4 expansions wiki